I've been pretty lucky with things like that thus far, only getting stuttering when something happens in a game that demands a lot from the CPU, such as flashy animation sequences and whatnot. Decrypt the save, parse the save, edit (there isnt even a save editor for PC version of the. Thanks for sharing the idea, so matter how stupid it initially Nope, not getting any stutter here. (PCSX ReARMed, Retroarch) RUS Only NSP 45. sometimes the solution is far simpler than you'd think. PCSX ReARMed cores core provided FPS is 60 for NTSC games. Haha, it actually worked! I was skeptical for a bit because it felt a bit too straightforward a solution, but then again, I guess it did make logical sense. DuckStation is available as a libretro core, which can be loaded into a frontend such as RetroArch. It might be a stupid idea in the first place ^^ So you might try to copy "suikoden1.srm" to "suikoden2.srm" and see what happens if you launch suikoden2. Putting the file outside the retroarch directory and changing the bios. The problem is that retroarch wont recognize the bios. PCSX-ReARMed has a built-in BIOS that will at least get games to run, but some have bugs or broken functionality, and saving is a common one (happens to Symphony of the Night, too). I guess you also have a file "suikoden2.cue". Trying to play SotN, according to the compatibility list I should be using 1001. Being unable to save is often caused by not having a (working) BIOS. So when the rom is "suikoden1.cue" then there should be now also "suikoden1.srm". Maybe I am wrong but you can try this: You can find the save file (extension. Said in pcsx-rearmed memory card question- save data transfer from game to game (e.g. How to (re-)install RetroArch from scratch, convert a PSX/PS1 game Ex: Castlevania: SotN, and play this on PCSX ReARMed core.
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